Ball Systems

Balls System | Fantasy Boundary League

The Balls System adds an exciting layer of strategy to Fantasy Boundary League. It allows you to amplify the performance of certain players in your team, helping you gain more points and improve your ranking. Here’s how it works:

Scoring System

General Points

Event Points
Featured in the Playing XI 4
Captain Points 2X
Vice-Captain Points 1.5X

Batting Points

Event Points
Every Run Scored 1
Every Boundary Hit 1
Every Six Hit 2
30 Run Bonus 4
Half Century Bonus 8
Century Bonus 16
Double Century Bonus 32
Dismissal for a Duck (Except Bowlers) -2

Bowling Points

Event Points
Every Wicket Taken (excluding run out) 25
For Every LBW & Bowled Dismissal 8
3-Wicket Haul Bonus 4
4-Wicket Haul Bonus 8
5-Wicket Haul Bonus 16
Maiden Over 12

Strike Rate & Economy Rate Points

Event Points
Strike Rate Over 170 6
Strike Rate Between 150.01 to 170 4
Strike Rate Between 130 to 150 2
Strike Rate Between 60 to 70 -2
Strike Rate Between 50 to 59.99 -4
Strike Rate Less than 50 -6
Economy Rate Less than 5 6
Economy Rate Between 5 to 5.99 4
Economy Rate Between 6 to 7 2
Economy Rate Between 10 to 11 -2
Economy Rate Between 11.01 to 12 -4
Economy Rate Over 12 -6

Football Scoring System

Discover how every action on the field translates into points for your team in Goal Go Fantasy.

Event Points
Forwards Scoring a Goal 10
Midfielders Scoring a Goal 12
Defenders Scoring a Goal 15
Goalkeepers Scoring a Goal 20
Providing an Assist 8
Clean Sheets (Goalkeepers) 10
Clean Sheets (Defenders) 8
Penalty Save (Goalkeepers) 15
Penalty Miss -10
Saves by Goalkeepers (Every 3 Saves) 1
Minutes Played (Per 10 Minutes) 1
Yellow Card -3
Red Card -10
Own Goal -15
Hat-trick 10
Man of the Match 15